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\\ OUR FOCUS // 

 

Our company's focus is for today's gamers to experience no significant difference between playing a modern digital game and an educational digital game. 

 

We call this "Blur", which allows the company to focus on the gamer’s playing style rather than learning style.

 

We are able to accomplish this because we focus on the student as a gamer, not just a learner, because we have made the gamer student part of our team. 

 

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Instructional Game Design

Instructional Game Design is first about designing a digital game that engages students and second about designing the learning around that digital game.  Our focus is on college-level learning games, which  fall under the serious game category.

 

 

Rubicon: The Dossier

This digital game is about Rubicon and his Phantom Regiment Team’s mission to restore balance to his world (earth) by retrieving the Knowledge Core Spheres (KCS) from a planet in deep space.  

The D32 TEAM

Meet our team! Our team is comprised of college students and industry professionals from around the United States.  Students are from several higher education institutions including Laguna College of Art and Design (LCAD) and Montgomery College. 

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